Ping is an interactive sound piece created in collaboration with composer, Ted Coffey.
My aim in making Ping was to address the historical and conceptual boundaries of my medium and to move beyond my own comfort zone. I wanted to make a sculpture both beautiful and functional—one that solicits direct and intimate participation from people. Each cone contains, at its narrow end, a photoresistor which measures the amount of light entering the cone. When a person moves his/her hand above the surface of the dome, a stream of live computer generated sound correlated to this movement issues from two loudspeakers. Each cone has a unique voice. The sounds vary in timbre, volume and position in the stereo field, according to the speed of the hand and its distance from the cones. Thus, each user/perceiver creates his/her own, individual, real-time composition.
Ping is like most of us: sadly, familiar things tend to lose their place in the front of our brains. So if you stand still in front of Ping, Ping will forget you’re there and go about Ping’s business; but make a sudden move and Look Out! We’re confident that those who spend some time playing with Ping will discover a few happy subtleties.
There have been numerous incarnations of Ping: 2001, Princeton Arts Council, and a music festival 'House of Sound' at Princeton University; 2003, The Clay Studio in Philadelphia; 2007, 1708 gallery in Richmond, VA, and 2008 at the University of Virginia.